Angelique
Posted : 12/26/2007 7:44:14 PM
This "game" can be played different ways, always with the outcome contingent upon the "priming" of the human participants before hand.
Another way to play, is to try and get a particular human to sit in a specific chair by saying "hot, cold, warm, cold, or burning hot", all with the same tone of voice and with a smile on your face. The benefit of this game is that you are also providing information as to the incorrect direction in a cooperative, rather than a negative (or a positive punishment" sense...(if this sounds like a "no reward marker", yay).
One more game, is to use facial, body, and eye gestures (or even pantomime) along with touch, rather than words for "come to me", "go here", " stop", or "sit"...again, with a smile on your face.
With humans, the results of this game often rests on the influential power and skill of the Dungeon Master.
(Carla, we keep posting at the same time...lol)