corvus
Posted : 11/28/2009 8:40:22 PM
huski
It produces the same motor pattern in the dog's brain, no matter which 'drive' you are using.
Says who? Maybe I'm wrong, but as I understand it, being "in drive" is a state, but it doesn't exist in isolation of the rewards, otherwise you wouldn't have "food drive" and "prey drive". I learnt recently that drive is classified as an establishing operation, which means that it increases the value of ordinary rewards (e.g. food, tug). The way I see it, if working in food drive and working in prey drive are the same, than that is assuming that the rewards of food and tug (or chasing/biting etc) are the same.
I think you're describing a level of drive, or excitement and focus, that looks much the same regardless of the reward, but to say that it is the same just because it looks the same is jumping the gun to me. Working in drive surely involves the drive and the reward going hand-in-hand. I suppose drive doesn't have to be defined by the reward the way I keep wanting to define it by the reward, but the reason I keep wanting to define it by the reward is because I see the rewards as very different, and the methods by which we use drive games are quite basic and directly related to the rewards we intend to use.
Here's a wild idea: When I go to the dog park with Kivi and Erik, I ALWAYS take treats for them with me, and I always have toys for them. The dogs know this as it has always been the way. Yet, if I want them to be beautifully reliable today, then before I let them go I ask them for something easy and pop them the best treat I have. From there on, Kivi especially (as Erik is stil in training) will have a little section of his brain devoted to listening out for me, and he will check in on his own, come running the moment I say his name, and I'll reward him more or less randomly (although continuously). Now, if I don't do this before I let them go, Kivi will still come when called, but it will be less reliable, he will be less focused on me, and it will be a good five or ten minutes before he checks in on his own. I've been thinking about this and wondering if he just needs to know I have good food on me, but knowing what little I do about establishing operations, now, my idea is that the initial treat is an establishing operation and perhaps what I did was not showing my dog that I had good food on me, as I always have good food on me, but more like putting him in a state where he anticipates getting the good food. Where one treat goes others are sure to follow for Kivi. If I were smart, I'd start pairing that first treat with a word to tell him "I have a pile of rewards here waiting for you" and fading out the first treat. It might tell me if I were right or wrong, but maybe not if he learns the word equates to a treat and where one treat goes others are sure to follow.
Anyway, this seems a little off topic, but I don't think it is. I think focusing on building drives and finding that optimum working level is not really fully appreciating the applications of drive. I'm still inclined to think that a drive for food and a drive for tug are two different things, even when they are developed to the extent where they look the same, but I also think it's self-limiting to define a drive by its reward (yet I keep doing it). I'm entertaining the idea that you can get quite clever between reward selection and drive and you can move beyond building drive for a reward and keeping them tightly paired. Personally, drivey games with toys are still my ideal for rewards mostly because dogs love them and I love them and I think it's good practice to have your dog working through very high levels of excitement so they are better able to think through it when it sneaks up on both in a non-training situation.